Image AI Tools

These are one-click AI operations you can run on an existing image node. Select the node and open Node actions — the chevron on its side toolbar — where they sit under Create, Edit and Extract. The same menu holds the prompt presets, and its search box filters both at once.

Upscale Image

Menu path: Select image node → Node actionsEditUpscale Image
Model: Topaz High Fidelity V2
Options: 2x, 3x, 4x scaling

Choose your upscale factor:

  • 2x — 10 credits
  • 3x — 10 credits
  • 4x — 10 credits

The scale factor changes the output size, not the price: all three factors cost the same 10 credits.

The upscaled image replaces the original and preserves all detail using Topaz's high-fidelity algorithm.

Remove Background

Menu path: Select image node → Node actionsEditRemove Background
Also on a layer: in the 2D editor, right-click an image layer → Remove Background
Model: Bria
Cost: 10 credits

Removes the background from your image, leaving the subject isolated. Works best with clear subject edges and is safe for commercial use (trained on licensed data).

Run from a layer, it reads that layer's own pixels — not the visible composite — so whatever sits under it is not mistaken for the background. The cut-out arrives as a new layer and the original is left alone. The row is offered only on an image layer that is visible and unlocked.

Change Aspect Ratio

Menu path: Select image node → Node actionsEditChange Aspect Ratio
Model: Nano Banana Lite Edit
Cost: 11 credits
Preset ratios:

  • Ultra Wide (21:9)
  • Landscape (16:9)
  • Photo (3:2)
  • Standard (4:3)
  • Classic (5:4)
  • Square (1:1)
  • Portrait (4:5)
  • Tall (3:4)
  • Vertical (2:3)
  • Story (9:16)

This outpaints (extends) your image to a new aspect ratio by generating new content to fill the expanded areas. The original subject stays intact and centered, and generated areas blend seamlessly with existing content. This differs from the chat bar's aspect-ratio picker, which affects generation constraints before creating an image.

Extract Color Palette

Menu path: Select image node → Node actionsCreateColor Palette
Cost: 5 credits

Analyzes your image and generates a set of dominant-color swatches. Each swatch appears as a new image node on the canvas, showing the extracted color palette.

Crop

Menu path: Node side toolbar → Crop button (scissors icon)
Cost: Free (creates new nodes from selection)

Opens an interactive crop dialog where you can:

  • Draw freely — drag a rectangle anywhere to crop a custom area
  • Use grid presets — split your image into grids (2×2, 1×2, 2×1, 1×3, 3×1) and select which cells to keep
  • Drag handles — resize by edges or corners
  • Move the selection — drag inside the selected area to reposition it
  • Adjust interior splits — drag the grid lines to adjust split positions
  • Right-click a split — delete it

Each selected cell becomes a separate image node on the canvas.

New Angle

Menu path: Select image node → Node actionsCreateNew Angle
Model: Qwen (Multiple Angles)
Cost: 8 credits

Opens the New Angle Dialog with a 3D sphere preview. Use three interactive sliders to define the camera position:

  • Horizontal Angle (Azimuth): -180° to 180° (or 0°–360°)
    • 0° = front
    • 90° = right
    • 180° = back
    • 270° = left
  • Vertical Angle (Elevation): -30° to 90°
    • -30° = low upward angle
    • 0° = eye level
    • 90° = bird's-eye view
  • Zoom (Distance): 0–10
    • 0 = wide/far shot
    • 5 = medium
    • 10 = close-up

Drag the 3D camera model in the preview sphere to adjust angles interactively. Click the Generate button to create the new view.

New Perspective

Menu path: Select image node → Node actionsCreateNew Perspective
Model: Nano Banana Lite Edit
Cost: 11 credits

Generate one of these predefined camera views in one click:

  • Front View — Straight-on face perspective
  • Rear View — Back at 0° angle
  • Side View — 90° profile (left side)
  • Right Side View — 90° profile (right side)
  • 3/4 Front Left — 45° angle from front left
  • 3/4 Front Right — 45° angle from front right
  • 3/4 Rear Left — 45° angle from back left
  • 3/4 Rear Right — 45° angle from back right

Each perspective generates a new angle of the subject while keeping it in its place—only the camera viewpoint changes, so backgrounds reflect what's naturally visible from that angle.

Image-to-3D

Menu path: Chat bar → Switch category to "3D" (red tab), then upload an image

Converts a 2D image into a 3D model (GLB file) which you can drop into the 3D scene editor.

Auto-selected models (first available in your plan):

  1. Rodin v2.5
  2. Rodin v2
  3. Trellis 2
  4. Hunyuan 3D Pro

General process:

  1. Switch the chat category tab to 3D (marked in red)
  2. Select your preferred 3D model from the model dropdown
  3. Upload your reference image(s)
  4. (Optional) Adjust model-specific settings:
    • Rodin v2.5: Quality tier, mesh detail, PBR materials, HD textures, HighPack add-on
    • Trellis 2: Resolution (512px/1024px/1536px), texture size
    • Hunyuan 3D Pro: Generation type (textured or geometry-only), PBR materials, face count, up to 8 reference views
  5. Click Generate — the 3D model outputs as a GLB file you can import to the 3D scene

Credit cost varies by model and settings (typically 63–168 credits, or up to 336 with Rodin v2.5 Extreme-High tier + HighPack).


Note: All of these use your plan's credit balance. Insufficient credits will prevent generation. Use these operations to enhance, modify, and expand your designs without leaving the canvas.