Projects, Media Library & Stock
How to manage projects and your image/video library in Framo — create and open projects, save your work, upload and organise media, pull in free stock photos, and move media onto the canvas.
The Dashboard
The Dashboard is your home base. Open it from the top bar Dashboard link. The left sidebar groups everything:
- Overview — landing summary.
- Projects — your canvases.
- 3D Models, Images, Videos, LoRAs — your media libraries.
- Bin — deleted items (recoverable for 30 days).
- Tools — Lora Training, 3D Compression.
- Account — at the bottom.
Projects
A project is one infinite-canvas workspace. Each project lives in the dashboard Projects section.
To create a project: in Projects, click New Project (top right). This opens a fresh editor canvas.
To open an existing project: in Projects, double-click its card (or use its ⋯ menu / right-click → Open). Inside the editor you can also press Ctrl+O to open the project picker.
To rename a project: right-click the card (or ⋯ menu) → Rename, or double-click the project name on the card. Press Enter to confirm, Esc to cancel.
To delete a project: right-click the card (or ⋯ menu) → Delete. This moves it to the Bin (see below); it is not erased immediately.
To find a project: use the Search projects... box. Filter with the All / Shared / On Drops badges. Toggle card density with the grid buttons next to the search box.
Each project card also has Share Options for sharing/publishing — see Sharing, public viewer & Drops.
Saving
Framo autosaves the canvas continuously — changes are written automatically a few seconds after you stop editing (deletions save immediately), and pending changes are flushed when you switch away or close the tab. To save manually at any time, press Ctrl+S.
Media Library (Images & Videos)
Your generated, rendered, and uploaded media live in the dashboard Images and Videos sections (3D models have their own 3D Models section).
Each section gives you:
- Search — the search box matches names, prompts, models, dimensions, projects (and for videos: formats, duration).
- Filter badges — All, plus for images: Upscaled, AI Generated, Rendered, Uploaded, Favorites; for videos: AI Generated, Uploaded, Favorites. Each badge shows a live count.
- Filter by project — click the project filter (folder) chip in the badge row to show only one project's media.
- Group by — toggle date / project grouping with the calendar / folder buttons.
- Grid density — toggle Normal (4 columns) / Compact (8 columns) with the layout buttons.
To favourite media: hover a tile and click the sparkle icon (top-right). Favourites are filterable with the Favorites badge.
To open media full-size: double-click a tile.
To download an image: right-click → Download (or the tile's ⋯ menu).
Uploading
To upload images: in Images, click Add Image, then drop files onto the dialog or click to browse. You can upload up to 20 at once; files over 3MB are auto-compressed and large images downscaled to 2048px.
To upload a video: in Videos, click Add Video → Choose Video File, then Add Video. Max 256MB; mp4/webm/avi/mov/mkv.
Uploading requires an active plan. Without one the Add buttons are locked.
Deleting & bulk delete
To delete one item: hover a tile → ⋯ menu (or right-click) → Move to Bin.
To bulk-delete: click tiles to select multiple (Shift-click for a range), then right-click a selected tile → Move N selected to Bin. Press Esc or click empty space to clear the selection.
Deleting moves items to the Bin — it doesn't erase them right away.
Bin (deleted items)
Open the Bin from the sidebar. It holds deleted images, videos, 3D models, and projects. Items are automatically deleted after 30 days (each tile shows days remaining).
- Filter by type with the All / Images / Videos / 3D Models / Projects badges.
- Restore: hover a tile → Restore.
- Delete permanently: hover a tile → Delete (irreversible).
- Empty Bin: top-right button permanently deletes everything in the bin.
Stock Images (Unsplash + Pexels)
Framo can search free stock photos from Unsplash and Pexels and save them straight into your library.
To browse stock: open the Add Image dialog (in the editor's image picker), then switch the top tab from My Images to Image Library. Search across both providers in the Search Unsplash + Pexels... box, and narrow to one source with the All / Pexels / Unsplash chips.
To save stock photos: click photos to select them, then Add Selected (N). They import into your library (and onto the canvas when opened from the canvas). The dialog stays open so you can keep browsing.
Moving Media Between Library and Canvas
Inside the editor, the floating media panel (the in-canvas library) shows a unified feed of your images, videos, and 3D models together.
- Search generations, filter by Favorites / Images / Videos / 3D Models / Composites, and filter by project via the folder chip.
- Toggle between single and grid view with the layout button.
- Double-click a tile to open it full-size.
To put media on the canvas: in infinite-canvas mode, drag a tile from the media panel onto the canvas. Images, videos, and 3D models can all be dragged in.
To add media via the picker: when a tool asks for an image (e.g. image-to-image, reference, inpaint), the Add Image dialog opens — pick from My Images, filter by This Project / Favorites / AI Generated / Uploaded / Upscaled, upload a new file, or grab a stock photo (see above).
Generated images carry a Go to Project link in their tile menu that jumps back to the canvas they were made on.
Textures (for 3D)
When working on a 3D model, you assign textures per material map slot. Opening a material map's texture picker lets you choose from your existing images/textures or upload a new texture file, then Select it to apply it to that map. See 3D scene editor.