Sketch-to-Image, Copy Design & Enhance

How to turn sketches into finished images, copy a design onto another image, trace line art into editable vectors, and refine or reverse-engineer prompts in Framo.

Sketch to Image: Artistic and Realistic

Turns a hand-drawn sketch on the board into a finished image, with no style reference. Sketch Tools offers two looks, each one render at 10 credits, and there is nothing to fill in: Framo reads the sketch and names what it shows for the render. Both keep the sketch's camera angle, proportions and framing, turn hatching into real surfaces, and keep every drawn part as drawn.

  • Artistic ("Stays closest to the drawn design and proportions") renders on FLUX 3 Edit, with Enhance on: before the render, Framo looks at the sketch and rewrites the prompt around what is drawn. It is the more faithful of the two, a polished design render rather than a photograph, and is listed first because a very photographic result can drift from what was drawn.
  • Realistic ("Turn a sketch into a photorealistic image") renders on Nano Banana 2.1 Edit as a clean, bright studio photograph, also with Enhance on.

Both keep the sketch's own colours and overall look, and the studio's backdrop and light take their tones from the sketch's palette. Enhance here is on every plan and costs no credits, though the chat bar's Enhance is Pro and Max.

To use it:

  1. Select the sketch image on the board.
  2. Open the image's AI tools (the arrow beside the image) → Sketch Tools → Artistic or Realistic.

The render starts at the click: a pending tile appears beside the sketch and the result lands there as a new image. In the Editor2D edit canvas it lands as a layer instead.

Realistic + Reference

Same as Realistic, on Nano Banana 2.1 Edit at 10 credits with Enhance on, but renders the sketch in the visual style of another image you pick.

To use it:

  1. Select the sketch on the board, open AI Tools → Sketch Tools → Realistic + Reference ("Render a sketch in a style you pick").
  2. An eyedropper arms — click any image on the board to use it as the style reference (Esc cancels).
  3. The render starts as soon as the reference is picked, with a pending tile beside the sketch.

The picked reference contributes its colours, materials, finishes, lighting and background; the sketch defines the design and composition. This variant is hidden inside the Editor2D edit canvas (the on-canvas style pick can't run mid-edit).

Copy Design

Transfers the design/styling of one image onto another (e.g. swap one car's body design onto your subject).

To use it:

  1. Select the target image on the board.
  2. Open AI Tools → Copy Design (eyedropper icon).
  3. Pick an intensity from the submenu:
    • Subtle — light design hint
    • Balanced — clear design swap
    • Bold — reference dominates
  4. An eyedropper arms — click the design-reference image on the board (Esc cancels).

The result generates onto the board. Higher intensity lets the reference dominate more. (This tool is hidden inside the Editor2D edit canvas.)

Prompt Enhance (refining in the chat bar)

A back-and-forth with the AI, inside the chat bar, for turning an idea into a finished generation prompt — or for asking about the images you have selected. This is a Pro plan feature.

To use it:

  1. Click the wand button ("Refine prompt with AI") at the bottom right of the chat bar's prompt field. (Free users get an upgrade dialog instead.)
  2. The prompt field turns violet and the wand becomes an X. The rest of the bar greys out: nothing generates while you refine. Whatever you had typed stays in the field — press Enter to send it as it is, or rewrite it first.
  3. Your messages and the AI's replies stack above the field, which grows upward as the conversation does and scrolls once it reaches the top of the canvas. A reply is either a finished prompt or, when you asked a question, an answer.
  4. The images selected on the board stay in the strip above the field, and the AI sees them each time you send. Ask it to reverse-prompt an image, or select an edit's source and its result and say what went wrong to get a better edit instruction. Clicking a tile inserts an @image1, @image2, … mention at the cursor; typing @image2 (or "image 2") points the AI at that numbered image.
  5. Click Use this prompt on a reply to put it in the chat bar and leave. The X leaves and keeps the prompt you had before. Either way the chat is discarded.

The + at the left of the field loads skills into the conversation. A word meter (the ring beside the history button) tracks the free per-conversation allowance; leaving resets it. See also the chat bar's Enhance pill, which is a separate one-shot toggle that auto-analyzes the input image and reconciles the prompt at generation time. See Chat bar: generating images.

Reverse Prompt (Default)

Generates a detailed, natural-language prompt that could recreate a selected image — useful for understanding or reusing an image's look.

To use it: select one image on the board, open AI Tools → Reverse Prompt → Default (1 credit). It analyzes the image and produces a single flowing prompt covering subject, composition, camera/lens, lighting, color, environment, style, and quality. In the result dialog you can Use Prompt (loads it into the prompt field), Regenerate, or Clear. There's also a Reverse Prompt popover (image icon) that does the same and lets you edit the text before using it.

Reverse Prompt (Structured)

Like Default, but returns a structured breakdown of the image (objects, lighting, aesthetics, photographic characteristics) instead of one paragraph.

To use it: select an image, open AI Tools → Reverse Prompt → Structured (2 credits). The result is shown as a structured analysis; Use Prompt loads its short description into the prompt field. Also available from the Reverse Prompt popover via the Structured toggle.

HDRI panoramas

The 3D Editor makes 360° HDRI panoramas: in the Scene tab, open the environment's HDRI list, describe a panorama and click Generate. It uses credits, and the new HDRI lands in your HDRI library. A 3D model node on the board has no HDRI; it is lit from its toolbar's Lighting presets.