Import a 3D model → material → lighting → render → save

  1. Import: open the Add 3D Model dialog and upload a model file (or send it from Blender with the Framo Bridge add-on — see Blender Bridge). The model is placed as a 3D node on the board and listed under Home's 3D Models.
  2. Material / surface look: select the node and use the toolbar MatCap swatches for a quick shaded look, or Background for the backdrop color.
  3. Lighting: use the Lighting button to pick an HDRI preset (e.g. studio).
  4. Frame it: use Navigate 3D to orbit, Zoom to fit to frame, and the FOV slider to set the lens.
  5. Render / capture: generate a still by selecting the model and switching the chat category to Image: the model's current view is the input image. The result is a new image node. See Chat bar: generating images.
  6. Save / export: Download the model from its toolbar, or share the board via the Share dialog — its 3D model nodes are part of the shared board. See Sharing, public viewer & Drops.