Sketch → Image → 3D → Share
A cross-surface recipe. The chat bar's output category pill (left side) switches between Enhance, Image, Video, 3D, and Framo — most of these playbooks start by selecting something on the canvas, then switching this pill. See Chat bar: generating images.
- Draw / import a sketch on the canvas (see 2D canvas editor).
- Sketch to Image: open the AI Tools dropdown and pick Sketch Tools → Sketch to Image (or Sketch to Image with Reference to render in a picked style, or Clean Sketch for just the line cleanup). The result lands as a new image node. See Sketch pipelines.
- Refine the image: select the image node, type a refinement in the chat bar with the category on Image, and generate. (Or use New Angle / New Perspective / Change Aspect Ratio from the image's right-click AI Tools submenu — see Image AI tools.)
- Generate a 3D mesh: with the refined image selected on the canvas, switch the chat category pill to 3D and generate — Framo builds a mesh from your input image. The mesh appears as a 3D model node on the canvas.
- Pose & light the 3D node: select it, then use its toolbar — Navigate 3D (orbit), Zoom to fit, Background, Lighting (HDRI presets), and MatCap. See 3D scene editor.
- Share: open the Share dialog for the project. Choose which surfaces (Canvas / 3D) the recipient sees, then copy the link. Anyone with the link can view and clone the project. See Sharing, public viewer & Drops.