For creatives — from the first rough idea to the final visual

Take more shots. Lose fewer ideas.

Framo clears the friction between your idea and the result you want — so you make more, move faster, and tell a sharper story.

What you can do in Framo

Get Inspired. Find the next direction

Come with a half-thought, a reference, or nothing at all. Framo proposes directions; you choose the one worth taking further.

  • Design agents. Specialised agents — car, interior — propose four directions a turn; thumb to steer the next.
  • Stock library. Search free photos and video from Unsplash and Pexels and drag any straight onto the canvas.
  • Prompt enhance & reverse-prompt. Chat to polish, distil or reimagine any prompt — or decode an existing image back into one to build from.

Design. Make it, then stay with it

It all starts on the canvas — an endless space where every sketch, reference, edit and generation stays visible, editable and connected.

  • Infinite canvas. Every generation, sketch, edit and reference lands here as a node you can move, select and connect — your whole project laid out in one endless space.
  • 2D editor. Double-click any node to open the Pixi pixel + vector editor — a Photoshop-style layer stack with raster painting and a full vector toolkit, all on that one image.

3D. Block it out in 3D

Bring models in, light and frame them, and render finished images — or turn a flat image into 3D.

  • 3D scene editor. Import models, add primitives and lights, texture, frame a camera, and render.

Visualise. Show the finished thing

Bring a frame to life as video, then share it as a public link others can explore and clone.

  • Generate video. Animate a still or compose from references — image-to-video and reference-to-video.
  • Look. Pick from predefined cameras, lenses and films to lock in a certain look.

Train. Teach Framo your style

Train a style on your own references, then call it in any generation at the strength you choose.

  • Train a style. Teach Framo your style from your own images, then call it in any generation with its trigger word, at the strength you choose.

Automate. Automate the repeat work

Group the mechanics you repeat into a reusable workflow, so your attention stays on the decision.

  • Workflows. Group canvas nodes into a reusable workflow, drag it onto any project to replay, and share it with your organisation.

How the workspace fits together

Keep the feeling of the sketch.

Quickly visualise any idea without losing the magic that's inherent in the sketch. Refine it, explore new angles, and bring the finished frame to life as video, all from that first rough drawing.

Pixel-perfect control.

All inside Framo, no tool switching. Double-click any image and edit it directly in an advanced 2D editor, giving you full control over every pixel.

Finetune your own AI models

Select any set of reference images and train a design language, an artistic style, a signature aesthetic or one specific object. The sky is the limit.

An agent that designs with you.

Give it a task and it goes to work, generating images, videos, and the prompts to drive them. Taste and knowledge of every model, baked in.

Just describe it.

Type what you see, however it comes out, and Framo turns it into a prompt that works. Polish it, strip it back, or push it somewhere new.

Millions of images, a right-click away.

Search free images from Unsplash and Pexels without leaving the canvas. Drop the one you want straight next to your work.

Try the look. Keep the one that lands.

Every preset is a pro-built recipe, use it as is or customise it to fit your vision. Drop one onto your image, try a few on the same shot, and compare them side by side to find the version you meant.

Build repeatable workflows.

Create automation pipelines by turning any group of nodes into reusable workflows that work across projects and organisations.

Stage the idea before you render it.

Import a model or generate a world, light and frame the scene, then enhance the viewport into a finished image without losing the choices you made in 3D.